By grossly distorting the values for origin, destination, and control points, it's possible to create curves that approximate parabolas, arcs, and even loops. (Remember when you're programming that you don't have to limit your control points to valid stage locations!)

By stringing two or more Bézier curves together, evaluating each from 0 to 1 in sequence, a multitude of shapes can be drawn (after all, if you can draw the shape in an illustration program, you're drawing it with Béziers).

Take some time to experiment with our Shockwave Bézier demo (requires Shockwave for Director 5). Put Béziers to work for you today!

Home of the Bézier | The math | A simple curve | Lines | Recurves | Loops
Shockwave Bézier demo | The Bézier curve slider demo
The Virtual Ouija Board

© 1996 by Darrel Plant, Moshofsky/Plant Creative Services. Permission is granted to link to these pages.